Science, Technology and Magic in The Witcher
A Medievalist Spin on Modern Monsters
Available for pre-order / backorder
About the Book
As Andrzej Sapkowski was fleshing out his character Geralt of Rivia for a writing contest, he did not set out to write a science textbook—or even a work of science fiction. However, the world that Sapkowski created in his series The Witcher resulted in a valuable reflection of real-world developments in science and technology. As the Witcher books have been published across decades, the sorcery in the series acts as an extension of the modern science it grows alongside.
This book explores the fascinating entanglement of science and magic that lies at the heart of Sapkowski’s novel series and its widely popular video game and television adaptations. This is the first English-language book-length treatment of magic and science in the Witcher universe. These are examined through the lenses of politics, religion, history and mythology. Sapkowski’s richly detailed universe investigates the sociology of science and ponders some of the most pressing modern technological issues, such as genetic engineering, climate change, weapons of mass destruction, sexism, speciesism and environmentalism. Chapters explore the unsettling realization that the greatest monsters are frequently human, and their heinous acts often involve the unwitting hand of science.
About the Author(s)
Kristine Larsen. Series Editors Donald E. Palumbo and C.W. Sullivan III
Format: softcover (6 x 9)
Bibliographic Info: notes, bibliography, index
Copyright Date: 2022
Series: Critical Explorations in Science Fiction and Fantasy
Book Reviews & Awards
• “…a timely must read for anyone interested in not only these stories but in the wider world of fantasy, the cultural history of science, medievalisms and the works of Tolkien and Martin, all of which are brought together in this detailed study.”—Marcus Harmes, Associate Professor, University of Southern Queensland
• “…a foundational text for English-language studies in the world of The Witcher across all three of the represented media, effectively contributing to the study of literature, television, and video games in equal measure.”—Jason C. Cash, Associate Professor, SUNY Delhi