Classic Home Video Games, 1989–1990
A Complete Guide to Sega Genesis, Neo Geo and TurboGrafx-16 Games
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About the Book
The third in a series about home video games, this detailed reference work features descriptions and reviews of every official U.S.–released game for the Neo Geo, Sega Genesis and TurboGrafx-16, which, in 1989, ushered in the 16-bit era of gaming. Organized alphabetically by console brand, each chapter includes a description of the game system followed by substantive entries for every game released for that console. Video game entries include historical information, gameplay details, the author’s critique, and, when appropriate, comparisons to similar games. Appendices list and offer brief descriptions of all the games for the Atari Lynx and Nintendo Game Boy, and catalogue and describe the add-ons to the consoles covered herein—Neo Geo CD, Sega CD, Sega 32X and TurboGrafx-CD.
About the Author(s)
Bibliographic Details
Brett Weiss
Format: softcover (7 x 10)
Pages: 344
Bibliographic Info: 121 photos, glossary, appendices, bibliography, index
Copyright Date: 2016 [2011]
pISBN: 978-1-4766-6794-2
eISBN: 978-0-7864-9231-2
Imprint: McFarland
Table of Contents
Acknowledgments vii
Foreword by Leonard Herman 1
Preface 3
Neo Geo 7
Samurai 26
Sega Genesis 36
BubsyII 62
Mortal Kombat 145
TurboGrafx-16 251
Pac-Land 273
Appendix I. Neo Geo CD 285
Appendix II. Sega CD 288
Appendix III. Sega 32X 293
Appendix IV. TurboGrafx-CD 295
Appendix V. Atari Lynx 297
Appendix VI. Nintendo Game Boy 299
Glossary 311
Bibliography 323
Index 325
Book Reviews & Awards
• “An excellent book for game historians and newcomers to these consoles to have on their shelves…very intuitive and user-friendly”—Sega 16
• “One of the only works of its kind on the first generation of home video games”—ARBA
• “You’ll find plenty to enjoy here…a solid recommendation”—Seafoam Gaming
• “Well written…well researched and well detailed”—YourWolfsdenGaming
• “Brett is a talented writer whose passion for various artistic endeavors, such as video games and music, comes through in his own work. The Classic Home Video Games series is one worth reading. Whether you grew up with these games or you’re simply looking for an entertaining history lesson, there’s a lot here to enjoy. Pick up these books and game on!”—Michael Cavacini, award-winning communications professional, writer, and professor