Horror Video Games

Essays on the Fusion of Fear and Play

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About the Book

In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror’s allure for gamers and the evolution of “survival” themes. The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually.

About the Author(s)

Bernard Perron is a professor of film and game studies at the University of Montreal. He has edited, co-edited and written many essays and books on film and video game theories as well as on horror films and horror video games.

Bibliographic Details

Edited by Bernard Perron
Format: softcover (6 x 9)
Pages: 310
Bibliographic Info: 34 photos, notes, bibliographies, index
Copyright Date: 2009
pISBN: 978-0-7864-4197-6
eISBN: 978-0-7864-5479-2
Imprint: McFarland

Table of Contents

Acknowledgments      v

Foreword: A Little Light in the Darkness

CLIVE BARKER      1

Introduction: Gaming After Dark

BERNARD PERRON      3

APPROACHING THE GENRE

Match Made in Hell: The Inevitable Success of the Horror Genre in Video Games

RICHARD ROUSE III      15

Games of Fear: A Multi-Faceted Historical Account of the Horror Genre in Video Games

CARL THERRIEN      26

Gothic Bloodlines in Survival Horror Gaming

LAURIE N. TAYLOR      46

Storytelling in Survival Horror Video Games

EWAN KIRKLAND      62

Shock, Horror: First-Person Gaming, Horror, and the Art of Ludic Manipulation

DAN PINCHBECK      79

Haunting Backgrounds: Transnationality and Intermediality in Japanese Survival Horror Video Games

MARTIN PICARD      95

The Survival Horror: The Extended Body Genre

BERNARD PERRON      121

ENCOUNTERING THE GAMES

Plunged Alone into Darkness: Evolution in the Staging of Fear in the Alone in the Dark Series

GUILLAUME ROUX-GIRARD      145

Patterns of Obscurity: Gothic Setting and Light in Resident Evil 4 and Silent Hill      2

SIMON NIEDENTHAL      168

Hair-Raising Entertainment: Emotions, Sound, and Structure in Silent Hill 2 and Fatal Frame

INGER EKMAN and PETRI LANKOSKI      181

Complete Horror in Fatal Frame

MICHAEL NITSCHE      200

Gaming’s Hauntology: Dead Media in Dead Rising, Siren and Michigan: Report from Hell

CHRISTIAN MCCREA      220

The Rules of Horror: Procedural Adaptation in Clock Tower, Resident Evil, and Dead Rising

MATTHEW WEISE      238

Reanimating H.P. Lovecraft: The Ludic Paradox of Call of Cthulhu: Dark Corners of the Earth

TANYA KRZYWINSKA      267

About the Contributors      289

Index      293