Games in Libraries

Essays on Using Play to Connect and Instruct

$49.95

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SKU: 9780786474912 Categories: ,

About the Book

Librarians are beginning to see the importance of game based learning and the incorporation of games into library services. This book is written for them—so they can use games to improve people’s understanding and enjoyment of the library.
Full of practical suggestions, the essays discuss not only innovative uses of games in libraries but also the game making process. The contributors are all well versed in games and game-based learning and a variety of different types of libraries are considered. The essays will inspire librarians and educators to get into this exciting new area of patron and student services.

About the Author(s)

Breanne A. Kirsch is a public services librarian at the University of South Carolina Upstate in Spartanburg. The founder and current chair of the Game Making Interest Group within the Library and Information Technology Association of the American Library Association, she lives in Moore, South Carolina.

Bibliographic Details

Edited by Breanne A. Kirsch
Format: softcover (7 x 10)
Pages: 248
Bibliographic Info: 27 photos, notes, bibliographies, index
Copyright Date: 2014
pISBN: 978-0-7864-7491-2
eISBN: 978-1-4766-1324-6
Imprint: McFarland

Table of Contents

Table of Contents


Acknowledgments viii

Preface 1

Introduction 3

Levels of Game Creation  Cecilia Sirigos 9

Knowing When to Create a Library Game  Mary J. Snyder Broussard 30

The State of the Game: ALA Games and Gaming Round Table by Diane Robson, Scott Nicholson and Darlene McPeek 43

Gamification in Libraries by Carli Spina 62

Changing the Game: Using Badges to Assess Information Literacy Instruction by Andrew Battista 80

Creating a Literary Gaming Experience by Heath Ward 92

Welcome to My Multiverse: Gaming for the Most Voracious and Eclectic of Avid Readers by K. G. McAbee 109

In the Library with the Candlestick: Adapting Clue for the Special Collections Library by Emily Jack and Jonathan McMichael 125

Learning with Games in Medicine and Healthcare and the Potential Role of Libraries by Bohyun Kim 152

Searching for Blackbeard’s Treasure: Using an Interactive Information Literacy Game to Reach Transfer Students by Andrew Kearns, Breanne A. Kirsch and Chris Vidas 171

Beyond the Board: Alternate Reality Games in Libraries  Jason J. Battles 187

A Bag of Tricks for Successful Library Games  Mary J. Snyder Broussard 203

Game Making Resources for Librarians, ­A–­Z and Beyond: An Annotated Bibliography  Jonathan Kirsch 217

About the Contributors 231

Index 233


Book Reviews & Awards

“an abundance of practical advice for both school and public librarians”—Booklist; “a very interesting book…definitely a worthwhile purchase”—Australian Library Journal.