Critical Essays on The Elder Scrolls V: Skyrim
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About the Book
The Elder Scrolls V: Skyrim is one of the bestselling and most influential video games of the past decade. From the return of world-threatening dragons to an ongoing civil war, the province of Skyrim is rich with adventure, lore, magic, history, and stunning vistas. Beyond its visual spectacle alone, Skyrim is an exemplary gameworld that reproduces out-of-game realities, controversies, and histories for its players. Being Dragonborn, then, comes to signify a host of ethical and ideological choices for the player, both inside and outside the gameworld. These essays show how playing Skyrim, in many ways, is akin to “playing” 21st century America with its various crises, conflicts, divisions, and inequalities. Topics covered include racial inequality and white supremacy, gender construction and misogyny, the politics of modding, rhetorics of gameplay, and narrative features.
About the Author(s)
Mike Piero is a Professor of English at Cuyahoga Community College in Cleveland, Ohio.
Marc A. Ouellette is an award-winning educator who teaches cultural and gender studies at Old Dominion University, where he is the Learning Games Initiative Research Fellow.
Series editor Matthew Wilhelm Kapell teaches American studies and humanities at Pace University and lives in Brooklyn.
Edited by Mike Piero and Marc A. Ouellette
Series Editor Matthew Wilhelm Kapell
Format: softcover (7 x 10)
Bibliographic Info: notes, bibliography, index
Copyright Date: 2021
Series: Studies in Gaming
Book Reviews & Awards
- “Whether you are a games scholar, a student, or a fan of the Elder Scrolls franchise there is something for everyone in Being Dragonborn. Mike Piero and Marc A. Ouellette have curated a stellar collection of thoughtfully crafted and accessibly written critical essays on Skyrim that is sure to be added to many reading lists. Diverse in its perspectives, this edited collection dives into the complexities of one of the most compelling video games of its time in terms of world design, lore, and scope of possible gameplay. With Skyrim at the core, the chapters unfold through carefully interwoven topics including heroism, agency, ethics, emergent narrative, and more. A must read for anyone who is interested in the socio, political, and cultural impact of Skyrim in particular, and video games in general.”—Kelly Boudreau, Harrisburg University of Science & Technology